HoN Background
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Squire
Squire-avatar
Squire begins as a resource-gathering woodcutter, building Barracks to spawn units and Defensive Towers for protection. His ultimate, Town Hall, upgrades his structures and transforms him into a powerful Knight with enhanced defense and combat abilities. Squire excels at map control and lane pushing, but is vulnerable to early aggression before his structures scale.
strength
21
(+2.3)
agility
16
(+1.6)
intelligence
21
(+2.0)
549
273
attack damage
54-63
speed
300
armor
2.1
range
Melee
?
Squire-skill-1
Squire-skill-2
Squire-skill-3
Squire-skill-4

Woodsplitter

Target a tree to chop it down (5 seconds of channeling), gaining one Wood charge that can be used for constructions. Each Wood charge also grants Squire 75 experience and 35/​45/​55/​65/​75 gold.

Passive: Increases Squire’s attack damage by 0/​15/​30/​45/​60.

ManaCost: 25/​30/​35/​40 Cooldown: 40/​35/​30/​25/​20 seconds CastTime: Immediate

Range: 150 Target: Tree

Notes
  • Channeling can be interrupted, but this will put the ability on cooldown.

  • This ability starts at level 0.

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