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Beastmark
Beastmark-avatar
Beastmark is a chaotic force on the battlefield, thriving on pure aggression and unpredictability. His abilities can trigger randomly, leaving opponents uncertain when his fury will be unleashed. The longer he fights, the more ferocious he becomes. His ultimate transformation turns him into a monstrous beast, ready to devour his enemies whole.
strength
27
(+3.2)
agility
23
(+2.7)
intelligence
8
(+0.9)
663
104
attack damage
53-60
speed
310
armor
1.7
range
Melee
?
Beastmark-skill-1
Beastmark-skill-2
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Savage Dash (Frenzied Pounce)

Activate to begin a countdown timer that will randomly trigger the dash between 2 and 5 seconds. Once triggered, Beastmark will dash towards the closest hero (enemy or ally) within range. During the dash, Beastmark gains maximum movement speed, destroys trees in his path, and becomes immune to all crowd control effects.

Upon reaching the target, Beastmark becomes Frenzied for 3 seconds and gains 0/​1/​2/​3 charges of Fury and immediately strikes with an enhanced attack, dealing 120/​130/​140/​150% of his usual damage.

Frenzy

While Beastmark is under the effect of Frenzy, he becomes uncontrollable and attacks the closest enemy or allied hero. This effect does not stack up with itself.

Staff of the Master Effect

After using Savage Dash, a second dash is automatically triggered 3 seconds later, targeting the nearest enemy. This second dash does not activate Frenzy.

Additionally, while Frenzied, Beastmark can now manually use all of his abilities and items, giving him greater control over his actions.

ManaCost: 35/​40/​45/​50 Cooldown: 15 / 10 seconds CastTime: Immediate Target: Activation

Notes
  • The dash can target heroes who are hidden in the fog of war, but not those who are fully invisible.

  • This ability can be used strategically to find hiding heroes but does not function as true stealth detection.

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